TIMEFRAME: JAN - APRIL 2020
I worked on this project by collaborating with Masters students for the Game Design course. It is a 1v1 turn based competitive multiplayer mobile game, Bounce Royale. Players must throw a set of Monster Balls with different abilities and score points by reaching the scoring zone. The closer the ball is to the centre, the higher points the player receives. The player that has the highest amount of points wins.
The following case study is the culmination of my work with other designers on the project.